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House Rules

Name Author Description
Event Table Bruce Paris Additional events for dungeon rooms.
Journey Table Bruce Paris Encounters and events on the way to the dungeon and back.
You're in the big city now! BerixBaublebuyer Quick rules to go shopping.
Hark, is that the sound of battle?! BerixBaublebuyer A rule to determine if one half of the party can hear the other half fighting, in case the party split up.
Tell the cleric in plate mail to stay back! BerixBaublebuyer Slightly different and streamlined surprise rules.
Alternative Hunt aicore New rules for the "Monster Hunt" main quest, and a clarification.
XP-Awards for Quest Completion BerixBaublebuyer You're doing more than fighting monsters, right?
There can be only one... Special Quest BerixBaublebuyer A quick way to manage (and limit) Special Quests.
Mercenary System BerixBaublebuyer Mix and match the adventuring party.
Alternative Cost of Living Jacob L. Lemmons Somewhat more realistic rules to calculate daily expenses.
Mini Campaign 1 dreece542 A small story-based campaign.
Listening at the Door! Jeff Greening Alternative surprise and awareness rules.
Demon Incursion Encounters Jacob L. Lemmons Encounter tables and opponents for the "Demon Incursion" special quest.

If you've got any DB house rules of your own, post them on our message board or send them to Stefan,
and we'll post them here.

 

All original material is © 2005 by The Other Game Company and Stefan Pietraszak unless stated otherwise. Read the Open Game License here.