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DB Blog
by Stefan Pietrazsak

8-28-2005: Lords of Goblinkind
Next up, and not too far away, is the first DB web-enhancement. Now and again I've hinted at what this web-enhancement, entitled "Goblinoid Adventures", will feature: new quests and opponents, new NPCs, and a flow-chart campaign.
What I didn't tell you about is the main villains. This, like the flow-chart campaign, is a new concept for Dungeon Bash. The villains' main use is as the "end bosses" for that campaign, but you can use them as the boss of an one-off dungeoncrawl too.
Now, what makes a main villain in DB? Well, first off, each one has special set of equipment unlike other opponents of their class and level (apart from that, they have the standard stats to not overcomplicate things). Ok, but as we all know what really makes a villain is his background and motivation.
That will work like this: when it's time to check who the main villain is, you roll on the main villain table. This table will tell you the name of the villain, his race and class (his level depends on your APL, as usual), his equipment, his body guards (if any). His background then can be found in the main text, along with the backgrounds of the other villains, sorted by name. Furthermore, each entry details special rules (if any) for running this villain - for instance, changes to the dungeon generator.

Some of you have said that the core DB rules are very vanilla (this review at ENWorld, for instance) - a little too vanilla for some of you. Well, that has been a conscious decision on my part - the DB core rules are supposed to be the framework on which anything else is based: expansions, your own house rules, and the web-enhancements. They had to be vanilla in the same way that the d20 core rules are, too.
Enter the web-enhancements. While the expansions will expand the core rules (and will add flavor, although in a different way than named villains and NPCs with backgrounds), the web-enhancements' main job is to enhance the flavor of the game one way or another. Therefore expansions expand, web-enhancements enhance - another conscious decision ;)

Illustration by Sergio Villa Isaza. (Click here to view the art gallery)

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All original material is © 2005 by The Other Game Company and Stefan Pietraszak unless stated otherwise. Read the Open Game License here.